A long time ago in a soulless chasm deeper than space and time itself, the Darkness stirred, stretched its poisonous form and flexed its claws.
At the same time in a bedroom at the end of the universe, a great warrior tossed, whimpered and gripped the ancient shield of Duvet tighter.
At 10 years old, Amy was master of the Nintendo Entertainment System. She saved kingdoms and rescued princesses on a daily basis. She was a hero: a defender of peace and justice; a protector of worlds! Until she grew up. And suddenly gaming seemed like a waste of time. A pursuit for people with too much time on their hands.
Super Awesome World sees Amy stepping back into the immersive world of gaming to embark on a quest for good mental health. But she cannot succeed alone – she needs your help. Are you up to the challenge?
Super Awesome World is a brand new autobiographical show about video games that invites the audience to join Amy Conway as allies in her fight against depression. A performance that explores, through the prism of gaming, what depression is like and what it is like to fight it. The show will ask the audience to become Amy's fellow adventurers in an interactive experience that asks difficult questions and quests for elusive sparks of joy in the deep dark multi-user dungeons of the soul.
Recommended age 12+
A show for adults, teenagers and anyone that has ever battled the darkness inside.
Written and performed by Amy Conway
With direction, sound and video design by Rob Jones
The project has been developed with support from Tron Labs at the Tron Theatre, Platform and the Scottish Mental Health Arts and Film Festival.
“Conway cleverly introduces audience participation and interactive games to complement the truly impressive piece of writing at the core of the hour.”
“...the simple design leaves space for Conway’s stunning storytelling. If you are looking for some thought provoking theatre this year, Amy Conway’s Super Awesome World is your best bet.”
Edinburgh Festivals Magazine
“...a hidden gem of the Fringe that starts off all fun and games (literally) before delving into an account of living with depression that is so heartfelt and honest that it left this stony-hearted critic a tearful mess.”
“Conway along with director/video designer, Rob Jones, effectively evoke the saccharine world of classic Nintendo games [...] a world that’s full of opportunity”
“Conway is an engaging performer, and she breaks up the information with colourful audience participation and reminiscences of a childhood spent in front of the Nintendo.”
“Conway turns to her experiences as a Samaritans volunteer: a series of quiet, emotionally raw phonecalls that form an effective contrast to the polished and upbeat introductory spiel.”
“The audience gets hands-on examples of the pleasure of play, participating in short, fun physical exercises in which we get to know the people around us.”
“This isn't a show about big performances...but there's a palpable honesty that pays off gangbusters in the closing moments.”
London City Nights
“...in an enchanting hour [Super Awesome World] explores how games can hold up a mirror to our own lives and struggles.”
“In the final moments, I felt a genuine connection with everyone in the room. It was affecting, life-affirming and beautiful.”